Your System Is Not a State Machine
We were all taught the same thing. A system has states. It has transitions. Something happens, the system moves from State A to State B. You can draw it on a whiteboard. You can enumerate the possi...
Source: dev.to
We were all taught the same thing. A system has states. It has transitions. Something happens, the system moves from State A to State B. You can draw it on a whiteboard. You can enumerate the possibilities. You can write tests for each branch. That was true for a long time. It's not true anymore. Do the math Take a small transformer. 117 million parameters, each stored as a float32. The raw state space of just the weights is 2^(3.7 billion). The number of atoms in the observable universe is around 2^266. That's before you add activations, attention matrices, the KV cache growing with every token. And that's one model sitting idle. Not a system. Not an architecture. Just one small model. Now build something real. An orchestrator spawns four sub-agents. One is browsing a website. One is querying a database. One is calling an external API. One is doing a computation. Each has its own latency, its own failure modes, its own ability to return something you didn't expect. What state is that