Clean Code Is a Lie
Few books have influenced everyday software development as much as Clean Code. It taught a generation of engineers to value readability, naming, small functions, and clarity. I learned from it too,...

Source: DEV Community
Few books have influenced everyday software development as much as Clean Code. It taught a generation of engineers to value readability, naming, small functions, and clarity. I learned from it too, and, like many others, I tried to apply its principles wherever I could. But the broader message behind it is often taken too far. Readability is not the main goal of software engineering. It is a tradeoff. And once a tradeoff is turned into a rule, like the book does many times, the outcomes start to suffer. Code is not automatically better because it reads nicely. Sometimes the more complex, repetitive, or unabstracted solution is the better one. Not because readability does not matter, but because it is only one constraint among many. Everything Is a Tradeoff If readability were the highest goal in software engineering, TypeScript would beat C++ in many cases. But nobody seriously argues that game engines, databases, rendering pipelines, or embedded systems should be written in TypeScript